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Forgotten Palace

Puzzle/platformer level 

My role:
level design, environment design, playtesting, production, documentation

Forgotten Palace is a short and intense 3D puzzle/platformer level, matching within itself a dozen

of fun mechanics. Dexterous explorers wanted!

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After an exhausting journey to the heart of the desert, a persistent discoverer reaches the abandoned palace which he was not sure even existed. Apparently, that dilapidated “Traveler’s Diary” bought in a bazaar turned out not to be a fake. But is the legendary treasure also true – and genuinely legendary? Or may its search lead into a deadly trap?

In just one scene of 30 by 30 blocks, in order to reach the treasure, the players will need to: 

  • use different weapons (after finding and reaching them) to defeat several kinds of enemies

  • climb up and fall down (preferably only when it’s needed),

  • show off their skills of balancing on dangerously narrow surfaces,

  • perform agile and precise jumps, be it friendly sand or very unfriendly lava below,

  • discover and use various tools to obtain necessary items and reach new areas,

  • manage resources, as the player’s inventory has limited space,

  • solve curious puzzles and find hidden objects,

  • and be careful with the cacti (I warned you).

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The level was created within Wonderbox: The Adventure Maker, which provides numerous assets with built-in scripts: animated 3D models, UI, sound etc.

Download Forgotten Palace (available on IOS and Android):

https://playwonderbox.com/adv/#9144a7f7-f74b-f923-0406-26827d69c844

 

or

 

watch full walkthrough on YouTube: https://youtu.be/9Ksq92hLMxA.

(subtitles available)

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